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stable_sort.hpp
//---------------------------------------------------------------------------// // Copyright (c) 2013 Kyle Lutz <kyle.r.lutz@gmail.com> // // Distributed under the Boost Software License, Version 1.0 // See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt // // See http://boostorg.github.com/compute for more information. //---------------------------------------------------------------------------// #ifndef BOOST_COMPUTE_ALGORITHM_STABLE_SORT_HPP #define BOOST_COMPUTE_ALGORITHM_STABLE_SORT_HPP #include <iterator> #include <boost/static_assert.hpp> #include <boost/compute/system.hpp> #include <boost/compute/command_queue.hpp> #include <boost/compute/algorithm/detail/merge_sort_on_cpu.hpp> #include <boost/compute/algorithm/detail/merge_sort_on_gpu.hpp> #include <boost/compute/algorithm/detail/radix_sort.hpp> #include <boost/compute/algorithm/detail/insertion_sort.hpp> #include <boost/compute/algorithm/reverse.hpp> #include <boost/compute/functional/operator.hpp> #include <boost/compute/detail/iterator_range_size.hpp> #include <boost/compute/type_traits/is_device_iterator.hpp> namespace boost { namespace compute { namespace detail { template<class Iterator, class Compare> inline void dispatch_gpu_stable_sort(Iterator first, Iterator last, Compare compare, command_queue &queue) { size_t count = detail::iterator_range_size(first, last); if(count < 32){ detail::serial_insertion_sort( first, last, compare, queue ); } else { detail::merge_sort_on_gpu( first, last, compare, true /* stable */, queue ); } } template<class T> inline typename boost::enable_if_c<is_radix_sortable<T>::value>::type dispatch_gpu_stable_sort(buffer_iterator<T> first, buffer_iterator<T> last, less<T>, command_queue &queue) { ::boost::compute::detail::radix_sort(first, last, queue); } template<class T> inline typename boost::enable_if_c<is_radix_sortable<T>::value>::type dispatch_gpu_stable_sort(buffer_iterator<T> first, buffer_iterator<T> last, greater<T>, command_queue &queue) { // radix sorts in descending order ::boost::compute::detail::radix_sort(first, last, false, queue); } } // end detail namespace /// Sorts the values in the range [\p first, \p last) according to /// \p compare. The relative order of identical values is preserved. /// /// Space complexity: \Omega(n) /// /// \see sort(), is_sorted() template<class Iterator, class Compare> inline void stable_sort(Iterator first, Iterator last, Compare compare, command_queue &queue = system::default_queue()) { BOOST_STATIC_ASSERT(is_device_iterator<Iterator>::value); if(queue.get_device().type() & device::gpu) { ::boost::compute::detail::dispatch_gpu_stable_sort( first, last, compare, queue ); return; } ::boost::compute::detail::merge_sort_on_cpu(first, last, compare, queue); } /// \overload template<class Iterator> inline void stable_sort(Iterator first, Iterator last, command_queue &queue = system::default_queue()) { BOOST_STATIC_ASSERT(is_device_iterator<Iterator>::value); typedef typename std::iterator_traits<Iterator>::value_type value_type; ::boost::compute::less<value_type> less; ::boost::compute::stable_sort(first, last, less, queue); } } // end compute namespace } // end boost namespace #endif // BOOST_COMPUTE_ALGORITHM_STABLE_SORT_HPP